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soft:lead:start

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Leading

Knowledge

Personality Models

  • Personality models are a way to think less intuitive and more structured about members of a team to determine their strength, weaknesses and therefore tasks and work environment they may be good or bad at/in.
  • None of these models can be used as absolute truth, at most treat it as priority
    • “Person X” seems introvert, maybe he should not be the first person I ask about presenting the company at a conference

Big Five

* B5 is a widely accepted, scientific model in social sciences * Each of the five traits typically follow a gauss distribution, the average person falls somewhere in the middle * → It is useful to know if a specific person is near one of the edges * “science tells us” that a routine person is not just “bad” at “imaginative tasks”, he would need to change his personality before becoming good at them * There is no claim that the model can predict anything for an individual person, e.g. * Out of a Million persons the one who are high in conscientiousness are generally more successful * That does not mean a specific disorganized person is (or will be) unsuccessful

  • Conscientiousness
    • Disorganized → Disciplined
  • Agreeableness
    • Uncooperative → Trusting
  • Neuroticism
    • Confident → Anxious
  • Openness (to experience)
    • Routine → Imaginative
  • Extraversion
    • Reserved → Sociable

MBTI

* Imo MBTI just sucks * It is a “popular science” model without grounding in actual science * MBTI does not acknowledge that the traits are a scale and instead sorts people onto boxes of EITJ, ISTP and so on

Extraversion Introversion
Sensing Intuition
Thinking Feeling
Judging Perceiving

DISC

* DISC is also “popular science” model without grounding in actual science * Imo DISC sucks less than MBTI since is has fewer boxes and less extreme claims - that makes it far more usable in practice

Dominant (Red)
direct, decisive
Influence (yellow)
outgoing, action oriented
Cautious, Conscientious (blue)
work oriented, shy, calculating
Steadiness (green)

Communication

4 Ears / v.Thun

  • Self-Revelation
  • Factual
  • Relationship
  • Appeal

Communication Iceberg

Conscious Figures, Facts, Guidelines, laws
Unconscious Desires, Needs, Emotions (anger, disappointment)
Totally unconscious Basis needs (growth, security, recognition)

Question Techniques

  • Closed
  • Open
  • Follow up
  • Alternative
  • Circular - image you are in the position XY
  • Hypothetical - imagine we did XY
  • Scaling

Tools

Active Listening

  • Body language and genuine interest
  • Remarks and follow up questions

Feedback

  • Perception → Effect → Wish

Feedback rules

  • No generalization
  • Clear wording
  • Close to observed behavior

Conflict Discussion

  • Good preparation (invitation, preparation, room)
  • Allow preparation time for invitees (preferably not the weekend)
  • A short warm-up (how are you)
    • Thank for willingness to communicate, create positive atmosphere
    • No further small talk
  • Clarify topics, goals and time frame
  • Present all viewpoints
    • Facts, Perception, Background, Feelings, Interests
    • If applicable: apologize
  • Examine possible solutions based on common interests
  • Discuss specific ideas
  • Make agreements, summary & positive ending
  • Create Follow up meeting
  • Reflect on conversation and outcome
soft/lead/start.1680072893.txt.gz · Last modified: 2023/03/29 08:54 by titannet

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